The Myth of the Agile Workplace

I just read an article in Computer World about the optimum physical setup for an Agile workplace. The article discusses advantages and disadvantages of various workplace configurations utilized by companies with large and small Software development /IT teams many of whom practice Agile.

Signal vs. Noise

First, thank you Tom Grant for your blog post.  We think you raised a lot of interesting points, many of which we've spent countless hours thinking about ourselves.  Honestly in its earliest conception, Sococo was supposed to be a 3D environment; we thought 3D would make the Sococo experience more immersive.  As we began to play around with possible designs though, we ultimately settled on the 2D layout that exists today for a simple reason: it was better.  We

Adoption Patterns

I would just like to thank Tom Grant once again for another jumping off point for a Sococo blog post.  He writes 'when you're working on a collaboration product with a muddier use case, you can easily invent arguments for adding hundreds of features, when in fact most people will need time to settle into just a few well-selected ones.